Sunday, July 31, 2016

New Update "Fixes" 3 Steps Glitch?


As many of you already know Pokemon Go's 1.1.0 update which came out yesterday, adding a few new features and a few bug fixes, ended up being the end to the tracking system... or was it? There was a theory going around before this patch came out that the 3 step glitch would be fixed, but when their servers can handle it. 

The thing about this glitch, it really wasn't a glitch. Niantic had disabled the feature for better gameplay. At that time servers were overloaded and the game along with many players experienced problems. Not knowing a whole lot of why this very helpful extension to the game caused that much stress on Niantics servers, but it did so Niantics response was to disable it. After many reports of the system not working, and many assuming Niantic wasn't taking action or recognising the issue, Niantic had known all along.

Many players upset about the "glitch", there were helpful maps that would show you where the Pokemon you were vigorously searching was, and it even gave you how much time it had left until it despawned. The only map that I really know of was Pokevision. I say "was" because their servers are down. Not because they are experiencing problems or the creators are doing maintenance, but Niantic finally shut them all down. A few days ago, Niantic stated they planned on shutting down all apps that allowed the players to cheat. Some may agree or disagree that sites/apps like Pokevision really is cheating, but it doesn't matter what the player base says. Niantic saw it as a form of cheating (not to mention the creators hacked into their coding).

Is this the end of tracking Pokemon?  Don't get your hopes up, but keeps your spirits high. Niantic did say they would fix the issue, and removing it completely from the game isn't a fix. In a post, a few days ago, Niantic said they liked people actually searching for the Pokemon though one thing they misconstrued is the fact there were a lot of people using some kind of map to show the Pokemon's Locations, so not many actually searched for them. What made the game fun was knowing rather or not you were getting closer to the Pokemon you so desperately need. 

What will probably end up happening is Niantic will add it or some kind of tracking system in their next big patch. The reason why is because searching for Pokemon in large cities is almost impossible without tracking them. In rural areas where I live, you basically have a 50/50 shot of which was the Pokemon is. I can also see Niantic leaving the tracking system out, but that would be more for a trading purpose, forcing players to interact and trade.

Changes:
Today Niantic did conform that they will be adding a new tracking system in the game. Doing a bit of research, it sounds as if they may have changed their tracking to the steps after releasing the game from beta. The old tracking system is what Niantic plans on using once again. For those who don't know what the old system was, it showed you how close a Pokemon was using meters.

This being said, there should be another update here within the coming week or 2. There have been several people upset about this update, saying Niantic lied about new feature that weren't added in this patch, however, they never specified when those features would be out. They just hinted towards them being a part of the same update. Fixing the tracking system was one.

More Changes:
Niantic Responded to the lots of hate they have been getting from their last patch. The reason for the removal of the 3 steps is so they can improve upon it even more. The theory of them bringing it back or adding a new system seems to have been confirmed. They didn't say if they were keeping the 3 steps however, though it sounded as if it were going to change. For more information check out this post from Kotaku http://kotaku.com/niantic-explains-pokemon-go-changes-1784692551

Saturday, July 30, 2016

Pokemon CP Calculation

 Ever wonder what your Pokemon's CP will end up at when you evolve it? You can use this Evolution Calculator to give you the average CP of a given Pokemon. It only works for evolving that I know of. If you are looking for something that gives the average CP when powering up then a spreadsheet like this one is all I see over Power up CP. I plan on creating a spreadsheet of my own, but don't have enough rare spawns to cover them. Mostly the commons with a few uncommon here and there.

What makes calculating your CP useful? There have been several times where I and other people have expected a decent gain of CP when we evolved a Pokemon that took us forever to get the candies for, and it turns out it's still not over 1000 CP. For example, a 550 Eevee will get you over 1000 CP eeveelution, a 500 Bellsprout only got me an 800 Weepingbell. 

If you are like me and don't really care about the CP of Pokemon you yet need to fill out the Pokedex then just for fun you can use this calculator just to see if you will get a Pokemon worth using in future gym battles. 

Here is a list of the Pokemon a can evolve now, but I'm waiting to use a lucky egg.

Exeggcute - CP 567 = 1474 Exeggcutor
Psyduck - CP 508 = 1179 Golduck
Staryu - CP 479 =  1135 Starmie
Squirtle - CP 428 = 749 Warturtle
Meowth - CP 422 = 928 Persian
Shellder - CP 410 = 1058 Cloyster
Pikachu - CP 380 =  935 Raichu
Doduo - CP 373 =  821 Dotrio
Horsea - CP 257 = 563 Seadra

Keep in mind all these calculations are based on the average CP you will receive when evolving a Pokemon. You may get something better than what is calculated or you may get something worse than what it calculated, but it shouldn't be a huge difference. If you have a Pokemon you expect to get over 1000 and it shows it's barely over the mark, it may be in the high 900s. I advise to NOT power up (Save your Stardust), but to wait until you find a better wild Pokemon of your choosing that meets your expectations.

Friday, July 29, 2016

Everton Indiana Pokestops




Connersville Indiana Pokestops


Lynn Indiana Pokestops


How to Quickly get Candies for Rare Pokemon

Pokemon Go Nests have been sought out by many users once they were discovered and there are even maps for some locations that have the nests pinned. While I was in Newport, I was lucky enough to experience not 1 but 3 nests! They were close to each other, though I wasn't close enough to the Dratini nest so that still remains a shadow in my Pokedex.
A Pokemon nest is basically where there is an unlimited amount of one type of Pokemon, A breeding ground if you want to get technical. How do you know if you have come across a nest? Well, typically there will be several of a Pokemon showing up on your nearby. It is better it just accidently find a nest because they are so sparse, it would take a redundant amount of time to find a nest by strictly searching for one. 

 Other Pokemon can and will still spawn in nests, but for the most part, nests can be treated like they are unwanted Pidgeys and Weedles, that's how fast the Pokemon spawn. Though if you are after Pokemon just for the Pokedex entry, then I can attest you won't be there long. I got 50 Doduo candies in about a half hour, catching other uncommon's and rares in between.

I don't know the actual locations, but doduo was at the aquarium and Dratini was on one of the bridges close to it. Walking from Newport to Cincinnati on the foot bridge, the nest was to the left near the other bridge I believe you get to the aquarium on. If anyone has exact locations feel free to let me know so I can add them for others.


Changes:
As of today, 7-29-2016 nests have been changed. The Pokemon that used to inhabit a nest now have switched. To check out more information here is a list of Pokemon Nest Switches. Dratini nests now, sadly spawn eevees. I feel like that was a bit of a slap to every Pokemon Go player. Make a well liked/ strong Pokemon into well liked/ common Pokemon everyone has 100s of. Doduos nests however, now spawn Ponytas. Which where I'm from seems to be a fair trade (I have yet to see either in my area). Zubats... no one cares about them obviously, either I didn't find an actual nest because there aren't any Zubat nests, or Niantic has the same appeal to them as the average player does.




Pokemon Evolution Chart

Pokemon Evolution Chart Here is something I found a while back. It was something I was planning on doing a post over but it seems as if someone already beat me to it. All credit goes to Ericdrowell. This post is good for those who are wanting to know how many candies it would take to get their favorite Pokemon.

Thursday, July 28, 2016

Pokemon Go Easter Eggs

Some of these are yet to be confirmed and may not be game altering like the Eeveelution easter egg.



Starting with Pikachu - If you are a new player or start a new account and don't like the starting Pokemon choices, just walk away from the starters a few times and you can start with a Pikachu!

Eeveelutions - You can nickname an eevee to force them to evolve into the evolution you want/need. Rainer - Vaporeon, Pyro - Flareon, Sparky - Jolteon




HTML Tags - You can change the appearance of a Pokemon's name by inserting <> before the name and </> after. The only 2 I know of are bold and italicize. <b> </b> Bold, <i> </i> italicize.

Pikachu voice - If you have a Pikachu on you, click it so it pulls up its statistics. You need to have your sound on for this but tap on Pikachu and he/she will speak. (like in the Anime)

Pokemon animations - Just like the Pikachu easter egg, only without sounds. Each and every Pokemon has some kind of animation.

Swipe method Boarder colors - If you use the swipe method, pay attention to the border colors when you hover over an option. The colors are yellow, red, blue, and purple. Zapdos, Moltras, Articuno, and Mewtwo.

Clefairy - Clefairys may appear more often the day before and after a full moon, this one hasn't been verified but makes sense if you've watched the anime.

Chancy - Chancy's show up more around health care institutes.



Monday, July 25, 2016

Who's That Pokemon?





I don't own this video, all credit goes to the Pokemon company.
Learning Pokemon the old school way. So I have heard about half the community that plays Pokemon Go are people who haven't watched or played the games when they were younger, giving them a bit of a disadvantage. With this, you can learn Pokemon the old school way. Why not share the love and joy of how most of us old school players learned the names of Pokemon. 

The picture below isn't of my own, but the Pokemon in it are listed in the same order they are listed in the Pokedex. If you ever wonder what Pokemon you are missing, you can easily find what's missing.


Sunday, July 24, 2016

Maximizing Leveling




There are a few different methods when it comes to leveling up fast (power leveling), and what level you should start using the Lucky egg. Some people say you should start with the lucky egg, some say you should only use it when you have enough Candies to get you to level 20, others say to just use it when you get it. Well if this helps you any, the only one of those I disapprove, is using whenever you get one. You get a lucky egg for hitting level 9 and one for hitting level 10. You can use one to get to level 15 and the other to get to level 20. But what if the evolving method isn't enough?


What you get experience from:
  • Gyms, depends on how many Pokemon you defeat 
  • Pokestops, 50
  • New Pokemon entries, 600
  • Evolving, 500
  • Curveballs, 10
  • Accuracy, nice 10, great 50, excellent 100 
  • Eggs, 100 per kilometer 
  • Wild Pokemon, 100
I'm not good with getting accurate throws so I'm not sure of any tips on how to get them every time, though throwing a curve ball isn't a bad option for that 10 extra experience. To toss a curve ball, just pick up the ball and spin your finger. It will take some time to master, but it's not that bad once you get the hang of it.

Entering new Pokemon in the Pokedex is what makes starting with a lucky egg so good. Every Pokemon is new at that point, but I would walk or look for Pokemon in a known hotspot that has several different Pokemon. You get 600 experience from new Pokemon, but with a lucky egg, it's 1200 experience. Levels from 1-10 don't take a whole lot of experience, but in reality, I only see someone getting to level 5 with purely catching new Pokemon, this is where stops come in. Yes, Pokestop only grant 50 experience however when there are a lot together the experience adds up fast. Depending on how lucky you are with your nearby stops, I can see people easily hitting level 10 starting off with a lucky egg. 

Saving enough candies to hit level 20 however, in my opinion, is the best option. It saves you on a dollar and the first 10 levels are easy enough as they are. I've seen and done it myself, people use incenses and lures when using the lucky egg evolving method, but I don't recommend doing that. Encountering a Pokemon only wastes the duration of the lucky egg because you only get 200 experience for capturing Pokemon. Instead, locate yourself to a place that enough stops close enough the will refresh in time to start your route over again. They may only give 100 experience with a lucky egg on, but that only take a few seconds to encounter. While you are walking to the next stop, go ahead and start evolving away. In no time you should be getting levels left and right, depending on what level you already are of course.







Saturday, July 23, 2016

Why You Should Save Candies

 The reason you should be saving candies, and even catching every Pokemon you come across, is not only because it's a good source of experience when you evolve, but because you will also find better CP Pokemon the higher level you get. If you went around catching everything or mostly everything, you will hit level 20 before you know it without having to evolve any Pokemon. People who live in rural areas may have a harder time (like myself) because Pokemon don't spawn as much and there is next to nothing for Pokestops.

The best Pokemon to be catch unfortunately, are Pidgey's, Weedles, and Rattatas. Not only are they common but they use little to no candies to evolve. If you can get your hands on a Caterpie catch those too. Pidgey's, Weedle, and Caterpie all take 12 candies to evolve, making the more viable than most other Pokemon when using the lucky egg and evolving method. Rattatas and Eevees both take 25 candies to evolve, and still are easy to stock up on the candies for the lucky egg. 

The level I would start using lucky eggs and candies at would be level 15. This is because though it isn't hard to hit level 20 it still is more time consuming than the first 15. If you are wanting a strong Pokemon over levels then you should wait until level 20 in hopes of finding a much higher CP.

When you use the candies to evolve it is also better to keep the candies of Pokemon you can evolve into something new for your Pokedex, but only evolve the Pokemon into the 2nd evolution. It is a waste to get the 3rd unless you are trying to fill out the Pokedex. You should try and save as many new 2nd evolutions as possible, this is because when you use a lucky egg to evolve everything. New Pokedex entries give 500 experience and so does evolving. Use a lucky egg those both become 1000 experience and 2000 when adding them together. 


Once you get a good amount of candies pop a lucky egg and begin evolving. I'm not sure how many Pokemon you can evolve in the duration of the egg, but more than likely you won't have enough time to use all the candies. Before you use the lucky egg though I advise holding onto several of the Pokemon you plan to evolve. 

It won't take long to get 100+ candies. You get a total of 4 candies per Pokemon, 3 for catching it 1 for transferring it. The process may seem slow at first but once you get use to it, it will be hard to believe how many candies you have.    

Thursday, July 21, 2016

Level Cap Level Rewards and Experiece

 Experience Needed:
  1. 1000 
  2. 2000 
  3. 3000 
  4. 4000
  5. 5000
  6. 6000
  7. 7000
  8. 8000
  9. 9000
  10. 10,000
  11. 10,000
  12. 10,000
  13. 10,000
  14. 15,000
  15. 20,000
  16. 20,000
  17. 20,000
  18. 25,000
  19. 25,000
  20. 25,000
  21. 50,000
  22. 75,000
  23. 100,000
  24. 125,000
  25. 150,000
  26. 190,000
The total amount of Experience needed to get from level 1 to level 26 is 900,000. I have heard of people gaining 100,000 experience per hour, more than likely with lucky eggs. With that being said if you take the time to grind the levels out, you can easily hit level 26 within 9 hours.  

You can pick your team; Instinct, Valor, or Mistic at level 5 which is the level you unlock Gyms Potions and Revives. Potions heal the any Pokemon for 20 hitpoints and revives will heal a fainted Pokemon for half their hitpoints. At level 8 you unlock Razz Berries which are used to increase the capture rate of Pokemon and hold an importance when you are a higher level. Super Potions which heal any Pokemon for 50 hitpoints are unlocked at level 10. Great balls slightly increase the catch rate of any Pokemon can be obtained at level 12. Hyper potions heal 200 hitpoints of any Pokemon, which most Pokemon will have below 200 Hitpoints until you get higher CP Pokemon. Ultra ball increase the capture rate even more than the great ball and can be found at level 20. Max potions heal all the hitpoints of any Pokemon and can get gotten at level 25. Max revives fully revive any fainted Pokemon and this item is rewarded to you for hitting level 30.

The level cap is said to be level 40 but rewards up to level 30 is all the information I can find. I have heard that it takes a total of 20,000,000 Experience to get from level 1 to level 40. From 30-31 I believe was 500,000 ot 1,000,000 experience so a huge jump between the levels meaning it will take a while to get to the level cap. At 100,000 experience per hour it will take 200 hours to get the experience needed to hit level 40, which will obviously take a few months. 

Insense Level Rewards:
5 x1
7 x1
10 x1
15 x1
20 x2
25 x1
30 x3

Egg Incubator Level Rewards:
6 x1
10 x1
15 x1
20 x2
25 x1 
30 x3

Lure Module Level Rewards:
8 x1 
10 x1 
15 x1
20 x2
25 x1
30 x3

Lucky Egg Level Rewards:
9 x1
10 x1
15 x1
20 x2
25 x1
30 x3

Level Rewards:


  1. 15 Poke Balls
  2. 15 Poke Balls
  3. 15 Poke Balls
  4. 1 Incense, 10 Potions, 10 Revives
  5. 15 Poke Balls, 10 Potions, 10 Revives, 1 Egg Incubator
  6. 1 Incense, 10 Potions, 10 Revives, 15 Pokeballs
  7. 10 Potions, 15 Poke Balls, 5 Revives, 10 Razz Berries, 1 Lure Module
  8. 15 Poke Balls, 10 Super Potions, 3 Razz Barries, 5 Revives, 1 Lucky Egg
  9. 15 Poke Balls, 10 Super Potions, 10 Razz Barries, 10 Revives, 1 Lucky Egg, 1 Incense, 1 Lure Module, 1 Egg Incubator
  10. 10 Super Potions, 15 Poke Balls, 3 Revives, 3 Razz Berries
  11. 20 Great Balls, 3 Revives, 10 Super Potions, 3 Razz Berries
  12. 15 Great Balls, 10 Super Potions, 3 Revives, 3 Razz Berries
  13. 15 Great Balls, 3 Revives, 10 Super Potinos, 3 Razz Berries
  14. 15 Great Balls, 20 Hyper Potions, 10 Razz Berries, 1 Incense, 1 Egg Incubator, 1 Lure Module, 1 Lucky Egg
  15. 10 Hyper Potions, 10 Great Balls, 5 Revives, 5 Razz Berries
  16. 10 Hyper Potions, 10 Great Balls, 5 Revives, 5 Razz Berries
  17. 10 Hyper Potions, 10 Great Balls, 5 Revives, 5 Razz Berries
  18. 10 Hyper Potions, 15 Great Balls, 5 Revives, 5 Razz Berries
  19. 20 Ultra Balls, 20 Hyper Potions, 20 Revives, 2 Incense, 20 Razz Berries, 2 Lure Module, 2 Egg Incubator, 2 Lucky Eggs
  20. 10 Ultra Balls, 10 Hyper Potions, 10 Razz Berries, 10 Revives
  21. 10 Ultra Balls, 10 Hyper Potions, 10 Razz Berries, 10 Revives
  22. 10 Ultra Balls, 10 Hyper Potions, 10 Razz Berries, 10 Revives
  23. 15 Ultra Balls, 10 Hyper Potions, 10 Razz Berries, 10 Revives
  24. 25 Ultra Balls, 20 Max Potions, 15 Revives, 15 Razz Barries, 1 Incense, 1 Lucky Egg, 1 Egg Incubator, 1 Lure Module
  25. 10 Ultra Balls, 15 Max Potions, 10 Revives, 15 Razz Berries
  26. 10 Ultra Balls, 15 Max Potions, 10 Revives, 15 Razz Berries
  27. 10 Ultra Balls, 15 Max Potions, 10 Revives, 15 Razz Berries
  28. 10 Ultra Balls, 15 Max Potions, 10 Revives, 15 Razz Berries
  29. 30 Ultra Balls, 20 Max Potions, 20 Max Revives, 20 Razz Berries, 3 Incenses, 3 Lucky Eggs, 3 Egg Incubators, 3 Lure Modules

Wednesday, July 20, 2016

Catch Pokemon and Save Poke Balls

Many of my friends wonder how I'm up to par with them, yet I have a large sum of Poke Balls, even though I live out in the middle of nowhere that has 1 Pokestop. It's simple actually, I do go to town often to walk around and hit up the Pokestops there, but that isn't how or why I have so many Poke Balls filling up my; what I thought to be plenty, inventory storage. I often find myself struggling to find the item I need to delete just so I can continue to spin. It's difficult actually because I have a few revives and potions maybe 20-30 in total, so it wouldn't be wise to get rid of any more of those. Meaning I'm left with getting rid of either the starting Poke Balls or Razz Berries, which I have 100 of. I doubt I need that many Berries but you never know what you will come across. 

So this is what to do if you want to stress over a full inventory or rest relaxed knowing that you are stocked up on Poke Balls from here on out. 
Look at the Pokemon's CP, if it is below 100 then most of the time you can just catch it with 1 normal Poke Ball without throwing any Razz Berries in for the rescue. If it is between 100-200 expect to through 2-3 normal Poke Balls without a Razz Berry, and if it is above 200 CP then you should feed the Pokemon a Razz Berry unless you are feeling risky. Note how I say how many Poke Balls it should take to catch the Pokemon, this is because; unless it is a rare Pokemon, I will run from the encounter and be on my merry way. 

When it comes to rarer Pokemon I will normally feed it a Razz Berry then throw as many Poke Balls as it takes to catch it, but that's only if I need the candies for an evolution I have yet to register in my Pokedex. The reason you should be catching every Pokemon you come across is because you've gotta catch'em all, duh; but no the reason is you need to save candies for evolutions for faster leveling.

Tuesday, July 19, 2016

XL/XS tags Boost Stats?


Today we will talk about Normal/ non-tagged, XL, and XS Pokemon. I haven't seen many tagged Pokemon for their height, but I'm guessing the results are about the same. Now if you want your favorite Pokemon to be your best one, there are a few ways to go about it. And that is what this post will cover!
XS: Increases attack speed
XL: Increases attack power
Normal: Stats aren't boosted

For fast attacking Pokemon, you will want an XL tag for the stronger attack, if the Pokemon has 2 tags and it's a fast attacking Pokemon you will want an XL and XS tag. The reason for this is because with the Pokemon being larger it will be slowed down a bit. 

For slow attacking Pokemon, you will want an XS tag, if the Pokemon has 2 tags then you will want both tags to be XS because the Pokemon already has its damage so you will want to build its speed up.

I believe when the Pokemon weighs more than average than it has an increased defense and when the Pokemon's weight is below average then I think it has a lower defense. I'm not sure what the difference may be if the Pokemon is above or below average height, this is still speculation. I haven't heard or seen anything covering this. The last I heard were the tags meant the rarity of the Pokemon.

 If this turns out to be true there will be several different combinations, I will try my best to find those combinations though it will take several days if not weeks collecting data from not only Pokemon with tags but moves sets as well.




Bluffton Indiana Pokestops



UI Tips and Tricks

This will be a fairly short post as I don't know if there are more UI shortcuts or not. I only know of 2, let me know if there are more! 

So for the first one, when you click the Pokeball to go to your menu options, instead of clicking on the button you want, you can just tap and hold/slide your finger across to the button you want. Rather or not it's faster, it's all up to the users preference. Personally, I like being able to slide and choose the option I want, but others may not like it.

The second UI shortcut is a simple double tap when you're on the map. What this will do then is allow you to slide up and down to zoom in and out; easy zoom out for shotgun. You hold on the second tap. I found this out trying to quickly tap a Pokemon so I could hopefully get it. Instead the map zoomed out -.-

This isn't much of a short cut, and many may already know, but to easily move the camera around so you can see if anything pops up on the sides or behind you, just move your finger up and down to adjust the camera. When I first started I kept moving my finger in a circular motion, making it hard and frustrating to see things.

Wabash Indiana Pokestops