Showing posts with label Pokemon Go Shortcuts. Show all posts
Showing posts with label Pokemon Go Shortcuts. Show all posts

Sunday, August 28, 2016

Get Accuracy Bonus Throws Everytime

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In one of my latest posts, I covered how to get the accuracy "Nice" throw every time. Though many disbelieved I wouldn't cover how to get great and excellent throws, and just leave it at the "Nice" Bonus. Well, the truth is, I still need to collect data for the other bonuses and wasn't expecting to come across them both as fast as I did. I had an idea on how to get a Great throw often, but why settle for that when I can say I figured out how to get Excellent throws often. Getting an excellent throw is still hard to do, even after knowing how it's done. 

Many believe it all matters on how big the catch circle is, though that stands true, that isn't everything needed in order to get a bonus throw. The key to getting a bonus every time relies on not only the circle but also rather or not the ball lands in the catch circle, which is why it is so hard to get excellent throws unless you have mastered this technique. I'm still unsure rather the button of the ball needs to be facing the Pokemon, the main reason why is it doesn't seem to matter when I try for a "Nice" throw, but great and excellent it seems to matter, or I could just be barely missing the hit box for the accuracies. 

In the pictures below shows about where the catch circles need to be. Nice seems to be the most accurate screenshot of them all, but it's hard to time the delay just right. For both great and excellent, the circles need to be a tad bit smaller (or so I believe.) After you get the hang of accurate throws, you can then master the curve ball for the slightly increased catch rate alongside the accurate boost. Not to mention the extra experience given could boost the rate you level. 

The "L" throw people keep talking about (where you drag your Pokeball to either side of the screen.) seems to make it easier to throw curve balls, and maybe that's why it was implemented in the game. Hope these tips are as helpful for you as they are me, my family, and friends. 
Nice
Great
Excellent

Tuesday, August 23, 2016

How to Increase the Chances of Hatching Pokemon you Want

As far as I am aware, this is still a theory but it deals with the biome weather dependency and biome exclusive trails. For those who aren't sure what a biome is; it is a fairly new term used to describe the different habitats such as forests and tundras. I'm not sure of what biomes are in Pokemon go other than a water and grass biome, mostly because of where I live.

Well, what does any of this have to do with hatching eggs? About a week ago, it was cold damp and rainy for a few days in which I was able to hatch eggs still, though it wasn't my common fire or grass types. It was literally water Pokemon one after the other. It is safe to say however that Water Pokemon do spawn more when it rains because that was practically the only thing spawning. I'm still working on testing this, but I believe it to be true because there is a spot I normally walk to get a good sum of water types. I normally end up with 10-20 within the route, nor included what I get from eggs.

I didn't think much of the Pokemon I got out of eggs I hatched while walking this route, mostly because I thought it was by chance. Well the more I started hatching, the most water Pokemon I got, this was also when it was raining a bit though it was clear at the time I walked. I realized what was happening after hatching several eggs, which most were, of course, water type.

Have any 10km eggs you hope to become one of the one of the few water types you can get from them? Well, I would hold off hatching them until it's either cold damp and rainy unless you live near a water biome spawn. This could greatly increase your chances of getting Dratini's if you are still after that Dragonite (like me). Remember, though you have a (possibly) higher chance of getting water types when conditions are right, doesn't mean A) you will get a water type 100% of the time and B) you will get the Pokemon you long sought for and C) this is still speculation in which I hope to get hard evidence for, before I say rather or not it's legit. 

Though this theory makes sense doesn't mean it is true, that's why it is merely a theory. If you wish to be a part of testing this theory, please don't hesitate to let me know your data.



Thursday, August 18, 2016

How to Get a "Nice" Throw Every time!

I'm unsure if this is a glitch or if it's programmed into the game, either way, I got Nice throws left and right. Until I figured out why now I get the accuracy bonus almost every time I go to catch a Pokemon. The times I don't however, are because the circle that grows and shrinks isn't the right size. Yes, that's right, the key to getting a nice throw all depends on the size of the ring indicating the difficulty of the catch rate. Not only that but did you know that the smaller the circle the better chance you have of catching a Pokemon? 

Unfortunately, in this case, you want the circle to be the largest it can get. I have noticed that if it's just below the white catch frame circle then you still have a fairly high chance of getting the "Nice" throw, but not every time, like when the circle is on the catch frames shown in the picture above. I know it doesn't show that I got a nice throw, but try to get that screenshot was hard enough, trying to make sure everything was set. 

Either way, this may take a bit of practice, kind of like getting the curveball down (I still haven't mastered the curveball). If you are able to time things right when you throw curveballs, then this little trick will help you get not only a 10 extra experience for each catch but 20 extra points. It may not be much, but after level 20 any little experience is well worth it. Let me know if you are able to get nice throws left and right after reading this... friends are amused with me able to do this. Don't forget that curveballs increase the catch rate and so do accuracy throws, being guaranteed a nice throw should surely help in harder catches.       


Tuesday, August 16, 2016

Preparing for Second Generation

As many of you may not already know, there will be a new list of Pokemon entering Pokemon Go sometime in December. Most of them will be completely new, while others have are new evolutions to existing Pokemon, Some are first stage evolutions, other are final stage. Here is a list and a theory based on current amount of candies it will take to get some of the new Pokemon right when they are first released!
I do not own any of these photos



Pichu - Unevolved form of Pikachu, 25 candies to get Pikachu and 100 Candies to get Raichu

Crobat - Final stage of Golbat, 25 candies to get Golbat, 100 candies for Crobat

Cleffa- Unevolved form of Clefairy, 25 candies to get Clefairy, 100 Candies to get Clefable

Igglybuff - Unevolved form of Jigglypuff, 25 candies to get Jigglypuff, 100 candies to get Wigglytuff

Steelix - Evolved form of Onix, 50 candies to get Steelix

Politoed - 2nd choice final evolution, 100 candies just like Polywrath

Slowking - Final Evolution of Slowpoke, 25 candies for Slowbro, 100 candies for Slowking

Bellossom - 2nd choice final evolution, 100 candies just like Vileplume

Tyrogue- Unevolved form of Hitmonlee and Hitmonchan, will work like Eevee, 25 candies have a
chance to get Hitmonlee, Hitmonchan, or Hitmontop
Hitmontop- Evolved form of Tyrogue, 25 candies with a chance to get out of the three

Magby - Unevolved form of Magmar, 50 candies
Shoochum - Unevolved form of Jynx, 50 candies

Elekid - Unevolved form of Electrobuzz, 50 candies

Espeon, Umbreon - two more evolutions to Eevee, 25 candies as a chance to get (plausible easter egg, higher chance to get Espeon in the morning and Umbreon at night)

Kingdra - Final Stage of Horsea, 25 candies to get Seadra, 100 candies for Kingdra

Porygon 2 - Evolved form of Porygon, 50 candies

Blissey, Evolved form of Chaney, 50 candies

Scizor - Evolved form of Scyther, 50 candies


Please keep in mind this is all speculation, the amount of candies it can take to evolve these Pokemon may be different, though chances are most of these will be correct due to the system now. Most Pokemon with 3 evolutions will take a total of 125 candies, 25 for the second evolution, 100 for the third. Most Pokemon with 2 evolutions take 50 candies to evolve.

Wednesday, August 3, 2016

Capture and Flee Rates

These rates are effected by your level, this is a list of the base catch and flee rates gathered from the game data. Pokemon with a 0% catch rate are believed to be gifts or rewards later in the future, though it doesn't explain why they have a flee rate. Perhaps this is where the theoretical master ball comes into play? 
   Catch Rate:  Flee Rate:
  1. Bulbasaur -                                     16                10      
  2. Ivysaur -                                           8                   7
  3. Venusaur -                                        4                   5
  4. Charmaner -                                   16                 10
  5. Charmeleon -                                    8                  7
  6. Charizard -                                        4                  5
  7. Squirtle -                                         16                10
  8. Wartortle -                                         8                  7
  9. Blastiose -                                         4                  5
  10. Caterpie -                                        40                 20
  11. Medapod -                                      40                 20
  12. Butterfree -                                     10                  6
  13. Weedle -                                         40                 20
  14. Kakuna -                                         40                20
  15. Beedrill -                                        10                 6
  16. Pidgey -                                          40               20
  17. Pidgeotto -                                      20                 9
  18. Pidgeot -                                         10                 6
  19. Rattata -                                          40               20
  20. Raticate -                                        16                 7
  21. Spearow -                                       40               20
  22. Fearow -                                         16                 7
  23. Ekans -                                           40               15
  24. Arbok -                                           16                 7
  25. Pikachu -                                        16               10
  26. Raichu -                                           8                 6
  27. Sandshrew -                                   40               10
  28. Sandslash -                                     16                6 
  29. Nidoran -                                       40               15
  30. Nidorina -                                      20                 7
  31. Nidorino -                                      20                7
  32. Nidoqueen -                                  10                 5
  33. Nidoking -                                     10                5
  34. Clefairy -                                      24               10
  35. Clefable -                                        8                 6
  36. Volpix -                                        24                10
  37. Ninetales -                                      8                 6
  38. Jigglepuff -                                   40               10
  39. Wigglytuff -                                  16                6
  40. Zubat -                                          40              20 
  41. Golbat -                                        16                 7
  42. Oddish -                                       48               15
  43. Gloom -                                        24                7
  44. Vileplume -                                  12                5
  45. Paras -                                          32               15
  46. Parasect -                                     16                 7
  47. Venonat -                                     40                15
  48. Venomoth -                                  16                 7
  49. Diglett -                                       40                10
  50. Dugtrio -                                      16                 6
  51. Meowth -                                     40                15
  52. Persian -                                      16                  7
  53. Psyduck -                                    40                10
  54. Golduck -                                    16                  6
  55. Mankey -                                    40                 10
  56. Primape -                                    16                   6
  57. Growilth -                                   24                 10
  58. Arcinine -                                     8                   6
  59. Poliwag -                                    40                 15
  60. Poliwhirl -                                  20                   7
  61. Poliwarth -                                 10                   5
  62. Abra -                                         40                 99
  63. Kadabra -                                   20                   7
  64. Alakzam -                                  10                   5
  65. Machop -                                    40                 10
  66. Machoke -                                  20                   7
  67. Machamp -                                 10                   5
  68. Bellsprout -                                40                 15
  69. Wheepingbell -                          20                    7
  70. Victreebell -                               10                    5
  71. Tentacool -                                 40                  15
  72. Tentacruel -                                16                    7
  73. Geodude -                                  40                  10
  74. Gravaler -                                  20                     7
  75. Golem -                                     10                     5
  76. Ponyta -                                     32                  10
  77. Rapidash -                                 12                    6
  78. Slowpoke -                                40                  10 
  79. Slowbro -                                  16                    6
  80. Magnimite -                              40                  10
  81. Magniton -                                16                    6
  82. Farfetch'd -                               24                    9
  83. Doduo -                                    40                  10
  84. Dotrio -                                     16                   6
  85. Seel -                                        40                   9
  86. Dewgong -                               16                    6
  87. Grimer -                                   40                  10
  88. Muk -                                       16                    6
  89. Shellder -                                 40                  10
  90. Cloyster -                                 16                    6
  91. Gastly -                                    32                  10
  92. Haunter -                                  16                    7
  93. Gengar -                                     8                    5
  94. Onix -                                       16                    9
  95. Drowzy -                                  40                  10
  96. Hypno -                                    16                    6
  97. Krabby -                                   40                  15
  98. Kingler -                                   16                    7
  99. Voltorb -                                   40                  10 
  100. Electrode -                                16                    6
  101. Exeggcute -                              40                   10
  102. Exeggcutor -                             16                    6
  103. Cubone -                                   32                  10
  104. Marowak -                                12                    6
  105. Hitmonlee -                              16                   9
  106. Hitmonchan -                           16                    9
  107. Lickitung -                                16                   9
  108. Koffing -                                  40                 10
  109. Weezing -                                 16                   6
  110. Rhyhorn -                                 40                  10
  111. Rhydon -                                  16                    6
  112. Chansey -                                 16                    9
  113. Tangula -                                  32                    9
  114. Kangaskhan -                           16                    9
  115. Horsea -                                   40                   10 
  116. Seadra -                                   16                    6
  117. Goldeen -                                 40                   15
  118. Seaking -                                 16                     7
  119. Staryu -                                   40                   15
  120. Starmie -                                 16                     6
  121. Mr. Mime -                             24                     9
  122. Scyther -                                 24                     9
  123. Jynx -                                     24                      9
  124. Electrabuzz -                          24                     9
  125. Magmar -                               24                     9
  126. Pinsir -                                   24                     9
  127. Tauros -                                  24                    9
  128. Magikarp -                            56                    15
  129. Gyarados -                               8                     7
  130. Lapras -                                  16                    9
  131. Ditto -                                    16                  10
  132. Eevee -                                   32                   10
  133. Vaporeon -                             12                    6
  134. Jolteon -                                 12                    6
  135. Flareon -                                12                    6
  136. Porygon -                               32                    9
  137. Omanyte -                              32                    9
  138. Omastar -                              12                     5
  139. Kabuto -                                32                     9
  140. Kabutops -                            12                     5
  141. Aerodactyl -                          16                     9
  142. Snorlax -                               16                     9
  143. Articuno -                               0                    10
  144. Zapdos -                                 0                    10
  145. Moltras -                                 0                     10
  146. Dratini -                                32                     9
  147. Dragonair -                             8                     6
  148. Dragonite -                             4                     5
  149. Mewtwo -                               0                   10
  150. Mew -                                     0                   10


Monday, August 1, 2016

Pokestops Are Being replaced?

In the next big update, Pokecenters are supposed to replace the Pokestops, asking several people why they think Niantic is doing the change, no one knew why. Don't worry, though, I may know... while Niantic is known for their hard work trying to keep the nostalgic feeling for the players, not only from the anime but also the games.

In the Pokemon games, you go to a Pokecenter to heal/ revive Pokemon. That isn't all, though. There is a well-forgotten feature. In the games, if you head up to the second floor of the Pokecenter, you will encounter a row of NPCs behind  counters. Talk to one of them and you are given a few options, one is to trade another is to battle with friends.

Recent spoilers to an upcoming patch, trading and battle are both amongst the lengthy update. Pokecenters too are included within the notes leaked to the public. There really isn't much of any other reason to even add Pokecenters to the game, unless it was for the trading and dueling aspect of the game. It would be interesting to see if you fainted/ damaged Pokemon will heal over time setting at a center, but chances are slim. 

Why remove the Pokestops though? It's easier to "remove" them or in a better sense upgrade them into something better rather than adding or replacing a few Pokestops with Pokecenters. I highly dought the removal of the Pokestops will influence the items gained from them. More than likely Pokecenters too will be spin spots unless Niantic has become money hungry.

Keep in mind if you already know why Niantic is implementing Pokecenters in the game, others still may not. There are several new players that have been introduced to the Pokemon franchise, the leading cause for my Who's that Pokemon post, introducing the new, and even old players to the nostalgic Pokerap. 

Thursday, July 28, 2016

Pokemon Go Easter Eggs

Some of these are yet to be confirmed and may not be game altering like the Eeveelution easter egg.



Starting with Pikachu - If you are a new player or start a new account and don't like the starting Pokemon choices, just walk away from the starters a few times and you can start with a Pikachu!

Eeveelutions - You can nickname an eevee to force them to evolve into the evolution you want/need. Rainer - Vaporeon, Pyro - Flareon, Sparky - Jolteon




HTML Tags - You can change the appearance of a Pokemon's name by inserting <> before the name and </> after. The only 2 I know of are bold and italicize. <b> </b> Bold, <i> </i> italicize.

Pikachu voice - If you have a Pikachu on you, click it so it pulls up its statistics. You need to have your sound on for this but tap on Pikachu and he/she will speak. (like in the Anime)

Pokemon animations - Just like the Pikachu easter egg, only without sounds. Each and every Pokemon has some kind of animation.

Swipe method Boarder colors - If you use the swipe method, pay attention to the border colors when you hover over an option. The colors are yellow, red, blue, and purple. Zapdos, Moltras, Articuno, and Mewtwo.

Clefairy - Clefairys may appear more often the day before and after a full moon, this one hasn't been verified but makes sense if you've watched the anime.

Chancy - Chancy's show up more around health care institutes.



Sunday, July 24, 2016

Maximizing Leveling




There are a few different methods when it comes to leveling up fast (power leveling), and what level you should start using the Lucky egg. Some people say you should start with the lucky egg, some say you should only use it when you have enough Candies to get you to level 20, others say to just use it when you get it. Well if this helps you any, the only one of those I disapprove, is using whenever you get one. You get a lucky egg for hitting level 9 and one for hitting level 10. You can use one to get to level 15 and the other to get to level 20. But what if the evolving method isn't enough?


What you get experience from:
  • Gyms, depends on how many Pokemon you defeat 
  • Pokestops, 50
  • New Pokemon entries, 600
  • Evolving, 500
  • Curveballs, 10
  • Accuracy, nice 10, great 50, excellent 100 
  • Eggs, 100 per kilometer 
  • Wild Pokemon, 100
I'm not good with getting accurate throws so I'm not sure of any tips on how to get them every time, though throwing a curve ball isn't a bad option for that 10 extra experience. To toss a curve ball, just pick up the ball and spin your finger. It will take some time to master, but it's not that bad once you get the hang of it.

Entering new Pokemon in the Pokedex is what makes starting with a lucky egg so good. Every Pokemon is new at that point, but I would walk or look for Pokemon in a known hotspot that has several different Pokemon. You get 600 experience from new Pokemon, but with a lucky egg, it's 1200 experience. Levels from 1-10 don't take a whole lot of experience, but in reality, I only see someone getting to level 5 with purely catching new Pokemon, this is where stops come in. Yes, Pokestop only grant 50 experience however when there are a lot together the experience adds up fast. Depending on how lucky you are with your nearby stops, I can see people easily hitting level 10 starting off with a lucky egg. 

Saving enough candies to hit level 20 however, in my opinion, is the best option. It saves you on a dollar and the first 10 levels are easy enough as they are. I've seen and done it myself, people use incenses and lures when using the lucky egg evolving method, but I don't recommend doing that. Encountering a Pokemon only wastes the duration of the lucky egg because you only get 200 experience for capturing Pokemon. Instead, locate yourself to a place that enough stops close enough the will refresh in time to start your route over again. They may only give 100 experience with a lucky egg on, but that only take a few seconds to encounter. While you are walking to the next stop, go ahead and start evolving away. In no time you should be getting levels left and right, depending on what level you already are of course.