Saturday, December 24, 2016

Should Niantic Introduce Daily Rewards?

A feature not often talked about that could easily be including in the game could bring more meaning to logging on at least once. We already have "quests" in the game. First catch of the day increases experience and stardust gained. When hit spin at your first stop, you get an increased amount of items along with more experience. A daily reward feature could work in a few different manners. 
Image result for daily rewards Pokemon
The easiest way Niantic could include a daily reward system is if they added button in the menu. Maybe even the shop somewhere around the defends shield. Once clicked you can have a chance of obtaining a single random item type. Depending on the rarity of the item, you have a chance of getting so many of that type. For a complete rundown, here are some of the items with the max amount you could possibly get each day.

  • Pokeball -10
  • Greatball -5
  • Ultraball -3
  • Potion -10
  • Super Potion -7
  • Hyper Potion -5
  • Max Potion -3
  • Revive -10
  • Max Revive -5
  • Incense -2 
  • Lucky Egg -2
  • Lore Modul -2
  • One Use Incubator -1 
The rare items will, of course, be harder to get on top of having a low payout rate. This would take place because if to many rewards are given out, there won't be much of a need for anyone to buy anything. The more days you return and collect your reward in a row, the more payout you will see. This could last up for seven days before restarting. On your 7th day, you would be able to receive 3 of the items listed above.  


Image result for daily rewards
Another way this could work, it's a bit more complicated and even repetitive. Niantic could introduce a biweekly or monthly schedule for items to be handed out. Each day something different, and the more items or rare quality items will be rewarded. If you miss a day it won't really be a bit deal. In a biweekly setup here is another theorized setup.

  1. Pokeball x3
  2. Potion x3
  3. Revive x3
  4. Greatball x2
  5. Super Potion x2
  6. Ultraball x1
  7. Max Revive x1
  8. Max Potion x1
  9. Incense x1
  10. Pokeball x10
  11. Greatball x5
  12. Hyper Potion x5
  13. Ultraball x3
  14. (Changes) Lucky egg, Lore Module, One use Incubator x1
What do you think? Should something like this be entered into the game sometime in the future? With Pokestops being near impossible to get now unless you are literally walking past them. Or maybe the closest Pokestop you are near is 15 minutes away!... yes the closest stop near me is 15 minutes away. It is hard to get that daily spin without having to make an extra trip. 

Please keep in mind, this is all theorized information. If Niantic does introduce this, the numbers and even items will be different. The reasoning behind adding the Lucky eggs, Lore Modules, and one-time use incubator was so players felt like they could earn just about everything in the shop. 







 

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