Showing posts with label Candy. Show all posts
Showing posts with label Candy. Show all posts

Sunday, December 4, 2016

How Much Stardust You Get From Eggs

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This may not be 100% useful information, but interesting nonetheless. This past week I have been collecting candy and egg data of 2km, 5km, and 10km eggs. It all started when I was typing my "Get the Most out of Thanksgiving" post. I was hoping to include both experience gain and stardust bonuses, but I couldn't find any figures over how much stardust is gained from hatching eggs.

I spent a good half hour to an hour seeing many people searching, but no one with the answer. I don't have a whole lot of data so when you hatch eggs, don't worry about the candy, I have the candy numbers marked in the top columns, all I need from you is the amount of stardust respectfully placed in the correct "candy" column.
2km Eggs
5km Eggs
10km Eggs

Based on the figured I have done so far, 2km eggs are the best to hatch if you want to farm stardust, but 10km eggs give the most stardust per candy ranging around 80-100 stardust per candy while 5km and 2km eggs range from 60-80 stardust per candy. To get these figures, just divide the amount of stardust by the amount of candies.

The reason 2km eggs are better to farm; even though you can't choose which egg you get, you can still focus on certain ones, the distance traveled for 10km eggs can still give you 1600 stardust which is the max amount for 5km eggs. This makes the average stardust given from 10kms anywhere from 160-320 stardust per kilometer, 160-320 for 5km eggs, and as for 2km eggs, 200-400 stardust per kilometer.

Those 2km eggs seem to be a lot of unwanted Pokemon and are the most hated egg to get, the now seem to hold a better purpose than what's inside. 10km eggs on the other hand, if you have all the Pokemon you can hatch from them, are almost useless in the sense of stardust, candies to even; 16 candies from walking 10 kilometers, no thank you.

Still uncertain, I think you get a base amount of stardust, depending on the eggs you hatch. The bases I believe are the same as the experience; 2km 200 experience, 5km 500 experience, 10km 1000 experience. This would be irrelevant if true because either way you get so much per candy and it will be hard to determine rather or not this is true.




Saturday, December 3, 2016

The Christmas Event With Johto Pokemon?


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As many already know, yet another event is getting ready to hit in a few weeks. It's undetermined how long this event will last, or if it will last up until New Years. There are several theories about what's to come, and here is my predicament, basing these opinions off recent game updates, and the trailer of Pokemon Go. 

First, we will go ahead and start off with Mewtwo. He was seen in the trailer before Pokemon Go was even released, the event lead people to fight him. It is uncertain if you will be able to fight him more than one, assuming that defeating him is how you catch him. With Ditto being released for Thanksgiving; the developers thanking its supporters, Other Pokemon will be released during events. Niantic has mentioned a while ago, the legendaries will be event Pokemon. Mewtwo seems to me like a good finish and an excellent start to the new year.


While we are talking about legendaries, let's go ahead and get the birds out of the way too. Theories have mentioned you may need to collect feathers to get these famous birds, but I'm not here to say how to get them without there being a whole lot over that topic. I'm here to say they will more than likely be a part of the Christmas event, just before Mewtwo's release. I don't see a reason behind them holding on to these event Pokemon after the new year starts. There aren't many reasons for events until a few months after 2017. 

Pokemon we can look forward to seeing more are ice type Pokemon, along with a slightly increased spawn for water types and any Pokemon Niantic seems fit for the holiday. The ice Pokemon in generation 1 are. Cloyster, Dewgong, Lapras, and Jynx. The only water types really worth mentioning, in my opinion as I still need them, would be Magikarps and, though it's not water it is a water spawn Dratini.

There is a largely known rumor that generation 2 will be coming out here in a few days. If this leads to be true, then we can expect the event bonuses to apply to those Pokemon as well. When I covered the Johto Pokemon I explained why I believe this rumor to likely be more true than it is false, I've just played a handful of games and know a bit of how developers work. Now onto the other theorized bonuses.  
I don't know who didn't like the buddy reduced walking distance. Niantic liked the outcome (financial reasons) of their Halloween event, they decided to expand on it, mostly because Christmas, and if I am correct there are other major holidays around that same time for different religions and cultures, are largely celebrated so we can expect a larger event on larger holidays. One of the reasons the Thanksgiving event wasn't too spectacular. Anyways, Niantic may even use the same reduced 
distance on eggs as well! 


I'm sure most already have been, but SAVE any and all Pokemon you catch. If you don't have enough room then get rid of Pokemon you already have evolved forms for and reserve space for those you still need. If you already have the Pokedex complete... good for you, you can collect candies for the Pokemon you use to battle a lot. The reason behind this is because more than likely transferring Pokemon will also give 2 candies instead of 1.


My posts will probably be a bit scattered and can sometimes be really descriptive while others, not so much. This is because I am currently working on typing out my second book "The Guiding Stars" it's not the best, but I'm trying harder on this book and taking my time with it. I have also hit my downfall for major/manic depression, which unfortunately affects my writing. 

These are the bonuses we can possibly see during the event though
  • Legendary Pokemon release: Mewtwo, Moltras, Zapdos, and Articuno
  • Reduced distance to walk buddy and eggs
  • Double candy for catching, hatching, and transferring
  • Double experience
  • Double stardust
  • Increased Items from stops

Tuesday, November 29, 2016

You Only Need 124 Candies for Those 3 Evolution Pokemon

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Ever evolve a Pokemon using every last bit of candy you have for it, and you go to look at it and see this one candy just hanging there? It's okay you aren't crazy, I have been paying close attention to the Pokemon I evolve. Not only that, but I have a theory as to why this happens. It doesn't seem to be a glitch or bug either.



Don't mind the 34% battery life left on my phone, that's not what we are looking at. In the photos above I show that I have 100 Cubone candies. I figured having 50-100 candies for a Pokemon that takes 50 to evolve would be easier to show you get candies from evolving. After evolving the Cubone, I should be left with 50 candies right? So why do I have 51?




Many know by now that you get a total of 4 candies per Pokemon catch. 3 for the catch and 1 for transferring. Do we really get 3 candies for the catch itself? I don't believe so. I think we get 2 candies for catching the Pokemon and a candy from the Pokemon itself, then another candy when, if we wish to transfer the Pokemon. How does this effect evolving, though?




When you evolve, you aren't only getting a good amount of experience, or possibly a new Pokemon in your Pokedex, you are getting a "new" Pokemon as well. This is why I believe you receive candy from the Pokemon itself. When I evolved the Cubone, I didn't transfer it, and it shouldn't register as anything such, but I still got an extra candy when Cubone became Marowak. Since I didn't catch Marowak, I didn't receive the 3 candies for catching a Pokemon, making me think that you only get 2 candies for catching.



What do you think? Do you get a candy for the Pokemon, or when you evolve do you think it means you are transferring the Pokemon of your choice?